Showing 3 Result(s)

“McDonald’s x Panini Family” In-App Playable

Ad Description: An interactive playable ad designed to run in mobile apps, this was created for the McDonald’s Happy Meal collaboration with Panini Family during the 2024 Summer Olympics. The client wanted us to create an interactive game that ties into the Panini Family Happy Meal toy. We developed two mini sports challenges — soccer and basketball — for the user to engage in before exploring the different Panini Family cards.

My responsibilities: I helped conceptualize the idea and develop the basic game mechanics and functionality. Once designed, I built the unit in Celtra using JavaScript.

“LEGO Harry Potter” In-App Playable

 

Ad Description: LEGO wanted to create an interactive unit to run in mobile apps that would highlight the four different LEGO Harry Potter sets. The idea was to take the user on a magical journey through Hogwarts Castle with each set represented by a simple mini-game. From the Great Hall to Potions Class, users would interact and play with each LEGO set. Upon completion, they would be greeted with an interactive carousel to browse each set.

My responsibilities: I conceptualized, designed, and developed this ad unit. The design was done in Photoshop with assets supplied by the client. Once approved, I built the unit in Celtra using Javascript.

“McDonald’s x The Masked Singer” In-App Playable

 
Ad Description: An interactive playable ad designed to run in mobile apps, this was created for the McDonald’s Happy Meal collaboration with Fox’s The Masked Singer. The client wanted us to create an interactive mini-game game highlighting the different characters. The idea was to create a mix-and-match game where the user must correctly choose the head, torso, and legs of each character.

My responsibilities: This concept was a team effort, with my primary responsibility being the development of the ad. Once the final ad design was approved, it was handed off to me and I built it in Celtra using Javascript.